Operating System (Windows, Mac, Linux (state distribution), etc. Sound driver (directsound, xaudio, openal, SDL): If you are using a BIOS file, please say which one. Include screenshots of ROM Information (File > ROM Information): Which games, if any, are NOT affected by the issue (please state if GBA or GB game): Which games are affected by the issue (please state if GBA or GB game): any using. UPS patching checks hash for the patch file, the target file and the expected output file after patching, but since the rom size is padded, the hash check portion will cause patching to fail. The failure is because before a patch is applied, the rom size is padded to 0x2000000. If patching works, you should be seeing this title screen instead or the original. Still crashes the exact same way, 10-15min in just hard stops and Im back at the client window with no pop ups or crash logs. Rename the file accordingly with the same name of the original rom (aka Pokemon FireRed 1.0).ups named "Pokemon Adventure : Red Chapter 14.5", which itself is a rom patch for Pokemon Fire Red Version 1.0. Soft-patching should just works in most cases unless patch itself is damaged. Please fill out this form: Expected behavior
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